Landscape/Mobile Reading Response
Reading the article, “Implementing Mobile Augmented Reality Applications for Cultural Institutions” by Deborah Boyer and Josh Marcus offers the pros and cons of developing a website into a mobile web application. The article, “Storyteller – World War One: Love and Sorrow – A hybrid exhibition mobile experience” by Timothy Hart and Johnny Brownbill offers the experience of creating a mobile application using Bluetooth technology.
In “Beyond the Screen: Creating interactives that are location, time, preference, and skill responsive” by Brad Baer, Emily Fry, and Daniel Davis they discuss ways that museum/exhibit mobile/tablet/desktop app developers can implement their application to suit their needs along with their patrons. The options they give, as is also in the title of this article suggests, are location-based, time-based, preference-based, and skill-based. By creating from scratch or fine-tuning an existing software to do these things, it has made museums and other historical institutions think about how they want to positively attract their audience.
In “Listening to the City: Oral History and Place in the Digital Era” by Mark Tebeau, Tebeau describes the Cleveland Historical Project, which combines the aspects of what was read and discussed in last week’s module on Oral History and this week’s on mobile/landscape. He discusses the positive and negative aspects of the project, but it is something that I found interesting to learn about.
Although I’m not building a mobile web application starting off per se. I do want to keep in mind how my project might look like on mobile devices. These articles detail the pros and cons of building one and the importance of mobile application in attracting users to your site.